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Magic The Gathering The Brothers’ War Retro-Frame Commander Deck - Mishra’s Burnished Banner (Blue-Black-Red) & The Brothers’ War Bundle, 8 Set Boosters

£9.9£99Clearance
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Rare cards—one random rare or mythic rare from the main set within the theme's mana color and one rare that is unique to Jumpstart Boosters The Brawler is a keyword-soup 4/4 for six mana, which is neat — but not the most exciting thing in the world. However, the ability to put all those keywords on a different creature and give it four +1/+1 counters after the Brawler dies means your opponents will have to be careful about what else you have on board when they go to kill it. In a third of boosters replacing a common, 1 traditional foil card that can be a basic land, common, uncommon, rare, or mythic rare, or a retro artifact or retro schematic card

Urza and Mishra have built enormous war machines for their struggles, and you can see all sorts of these constructs on the mech basic lands. There are ten mech lands, two for each basic land type:

Mishra’s Burnished Banner

There are 14 Shattered Glass Transformers, not 15—Arcee does not have a Shattered Glass version. Mech Basic Lands Mishra + Chromatic Orrery + Aggravated Assault = infinite combats (might be too expensive for this though) Serialized cards can only be found in Collector Boosters. Serialized cards are always in English but can be opened in Collector Boosters of any language. They are mechanically identical to their non-serialized counterparts. TRANSFORMERS Fact or Fiction is a good, fun card to play with that always feels just a touch underwhelming to me in Commander. I think it shines a little more in non-singleton formats where you can have a little more inherent redundancy, and you do give a lot of information to all your opponents with it. Whir will only ever get you one card, but it will be the card you need for the given situation. There is an interesting note here that I want to make before we go on. Usually, if you used an ability like, for example, Katusmasa, the Animator to turn a non-creature artifact into an artifact for the turn and then copy that creature with an effect like Rite of Replication, the copy would enter the battlefield as a non-creature artifact again. However, if you use Rite of Replication to copy a Mishra’s Warform, that copy is still a 4/4 creature with all the abilities of the artifact. Copy Spells

All of these things together make for a really powerful Commander. On top of that, it’s a really cool build around, especially if you lean hard on the affinity ability. There wasn’t a great commander for this theme in Esper colors so far. If you were looking for a Myr tribal commander, Urza will do great. Why hit one artifact when you can hit all the artifacts except your own? Abrade does have the added benefit of taking out smaller creatures in a pinch, but we’ll take the bigger upside here. There is also an interesting thing you can do if you have some non-artifact permanents. For example, let’s say you have a bunch of enchantments or lands with abilities that sacrifice a creature (like Attrition, Bloodfire Infusion, Miren, the Moaning Well, or Hostile Hostel). You can turn those into artifacts with these cards: If you are truly getting cards at random, it’s still great value. But if you have a way to control what’s in your graveyard at all, you can make it wildly overpowered. If you do end up building these tribes (for whatever reason) there are plenty of artificers and constructs in the new Brothers’ War set. Here are some of the interesting artificers:Transformers series card, which might be foil (in 21% of boosters) or Shattered Glass (in 12% of boosters) or both (in less than 1% of boosters) There is also a separate universe that shatters everything you thought you knew about Transformers robots—a universe where heroic Decepticons battle evil Autobots. You can experience this topsy-turvy reality with the Transformers Shattered Glass cards. The Shattered Glass cards are mechanically identical to the regular Transformers cards but feature new art and frames. Ashnod still likes artifacts with activated abilities, but a greater focus is placed on finding those activated abilities that require a sacrifice. The fact that she also looks for creatures with sacrificing abilities means she doesn’t even need a dedicated artifact theme or subtheme at all. She can be an odd Grixis Aristocrats Commander. Mishra, Eminent One + Gonti's Aether Heart + put any other artifact into play = you generate 4energy when you copy the Heart, then 4 more energy when you cast another artifact (2 per Heart), then spend the 8 energy and sacrifice the Heart token to take an extra turn. As long as you can put another artifact into play each extra turn you can repeat this infinite times.

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